About the Games

Currently playing:

Masks of Nyarlathotep
(Call of Cthulhu 7th Edition) Quotes

From Chaosium Games:
At last the stars are almost right!

Soon Nyarlathotep’s plans will come to fruition. Then the world will be changed irrevocably — but not quite yet. Pesky human investigators have learned much. Now they must survive long enough to make sense of what they know, and take resolute action.

Masks of Nyarlathotep is a Lovecraftian exercise in horror and mystery. This Call of Cthulhu roleplaying classic is a series of linked adventures forming one long and unforgettable campaign. Horrifying deeds and dangerous sorcery dog those who dare attempt to unravel the fate of the Carlyle Expedition.

Set in 1925, adventures begin in New York, then move overseas to England, Egypt, Kenya Colony, Shanghai, and western Australia. Such extended globetrotting requires wit and planning by the players. Their investigators must have steady finances, good language skills, and a willingness to persevere despite governmental interference and cultist harassment. Meanwhile the keeper must bring to life different exotic locales, recreate the sensibilities of other cultures, and balance non-player-character foes and friends to allow each investigator to earn his or her own destiny—ultimate triumph, perhaps, or perhaps madness and agonizing death.

Past games:

Beyond the Rim
(Star Wars: Edge of the Empire) Quotes

From Fantasy Flight Games:
When new rumors add credence to old smugglers’ tales of the long-lost Separatist treasure ship, the Sa Nalaor, it’s time for a handful of intrepid explorers, scrappy smugglers, and adventuresome academics to fire up their hyperdrive and embark upon a fantastic journey to the farthest regions of the Star Wars galaxy!

Midnight Heist
(Wraith: the Oblivion) Quotes

Just because you’re dead, doesn’t mean you don’t have desires, it doesn’t mean you can’t be manipulated, and it doesn’t mean you can’t accrue debts. When everything else is gone, the only thing left is your word. When you trade favors with those in power, who really comes out on top?

What’s worse, you are never alone. All of your doubts, fears, and self-loathing are given a voice that serves only to drive you into the oblivion of nothingness. Try as you might to silence this dark passenger, you will forever be plagued by it’s vile manipulations until the moment that you transcend, or careen forever into oblivion.

Wiki: Midnight Heist | Obsidian Portal

Skull and Shackles
(Pathfinder) Quotes

From Paizo.com:
There’s adventure to be had on the high seas when a group of press-ganged strangers seizes a ship and becomes embroiled in the plots and politics of the Shackles—an infamous island chain dominated by pirate warlords. But as these new swashbucklers make names for themselves, rival scalawags, enemy navies, legendary sea monsters, and the infamous Hurricane King himself seek to see them walk the plank. Who will survive when there’s glory to plunder?

Kingmaker: Speerspitze
(Pathfinder) Wiki Quotes

From Paizo.com:
The wild and dangerous Stolen Lands lie in the northern reaches of the River Kingdoms, realms ripe for the taking! Yet those who would become rulers of these new lands will soon learn that claiming a kingdom and keeping it are two different beasts. Can the heroes protect their lands from jealous and deadly enemies?

Carrion Crown
(Pathfinder) Quotes

From Paizo.com:
The Cult of the Whispering Way weaves a wide-ranging conspiracy throughout the horror-tinged lands of Ustalav aimed at freeing the Lich King Tar-Baphon, better known as the Whispering Tyrant, from his eternal prison in the dungeon of Gallowspire. Their debased rites and malicious schemes set werewolf against vampire, ghost against terror from beyond time and space in a thrilling campaign that touches upon themes of classic horror and dark swords and sorcery!

Doom Pool live play recording
(Marvel Heroic RPG) Quotes

Live play recording for “The Doom Pool,” a Marvel Heroic RPG podcast, covering the initial “Breakout” adventure in the core book.

The Left Head Doesn’t Know What the Right Head Is Doing
(Marvel Heroic RPG) Quotes

A homemade MHRPG event featuring Magneto as a dubious and temporary ally, and Belasco as a villain with a plan…

The Nine Foot Man
(Spirit of the Century)  Quotes

The first Spirit of the Century game for our group was based very loosely on an article detailing the random single feet that wash up occasionally in Vancouver – at the time the game started, the tally was 7.  The Nine Foot Man, in this story, was a Chinese gentleman of a certain age who had carefully cultivated the idea that when the number of feet reached 9, there would be an uprising by the Chinese workers of Vancouver – at the time, a small, frontier-ish town.

Seven Went Up the Mountain
(Spirit of the Century)  Quotes

The follow-up to “The Nine Foot Man,” this story was also based loosely on a news article – this one about a group of Russian climbers who went up into the Himalayas and, in the middle of one night, mysteriously disappeared.  This story quickly veered into paranormal territory, dealing with Russians excavating into one of the Himalayas in search of the Heart of the World and Nanook, the Polar Bear God. 

Custard and the Tarp
(Star Wars) Quotes

It’s a silly name, but it was a game that quickly turned very silly.  The GM’s name for the game has long since been lost; a throw-away character with a custard machine turned into a running joke… and then we went in search of the ship with the most advanced cloaking device in the galaxy, which happened to be covered by a tarp at the time, and someone asked if that was the cloaking device, and… well, believe it or not, it went downhill from there.  In honor of the fact that we pretty much all remember the custard machine and the tarp, I’ve dubbed it simply “custard and the tarp.”