Category: Uncategorized


I’ve decided to update my blog to new software.  I’m seriously still working out the kinks here, so bear with me, please… but in the meantime, don’t forget to update your links!

Well, crap

You can tell I don’t get many comments on this blog: I just accidentally deleted a couple of legitimate ones on a spam clean-out. And of course they were made today, so I can’t go to a backup and get them back.

Genius, I tell you. Genius.

So… umm… Christian C.? I would love to see what you said the first time, if you’d be willing to say it again. I promise I’ll be more careful this time…

Inspired by a recent post on a forum I freqent.

There’s this subset of gamers that I always imagine are the ones that make “the customer is always right” the most painful policy to maintain.

These are the guys (and girls) that don’t seem to understand that creating any gaming material – books, miniatures, whatever – takes time and effort. These are the folks that post to forums of companies they like with things like “You don’t want my money!!” when an item they want is coming out in June, in one of two releases, and it’s mid-month and they haven’t seen it yet.

I won’t disagree that it’s important to let gaming companies know you enjoy their products. Yes, giving them money is nice, but in an industry that’s still – on the whole – built of small companies, it’s equally nice to get feedback.

Feedback does not entail being a whiny bitch when something you want isn’t out yet.

Feedback is “hey, I like this thing you do,” or “hey, I didn’t like this particular thing.”

Feedback should not involve melodrama or your sense of entitlement.

Sometimes, I wonder why I visit some of these forums…

Once I get this particular blog up and running, it’s going to be a sort of back-up copy of the various gaming theories I post to my LiveJournal. There is already an extended series of posts about sorcery and the Amber Diceless system, and a few short theory posts about Dungeons and Dragons 4th Edition that need to come over here.

What can I say? Like all my pages, this one is a work in progress.