“It obviously makes shadow that much more dangerous place, since there will be shadow people of extreme power probably collecting these items and being their own little warlords waiting for a challenge.”

-Michael Zack

This. And one other thing. Even if you go with the assumption that Shadows spontaneously come into existence when an Amberite goes looking for them, *within that Shadow* it has an entire history going back thousands or billions of years. The Shadow may have just popped into existence, but the item of power within it was still created by a weaponsmith or enchanter or god or dragon or whatever.

These aren’t new ideas. They probably aren’t even new ideas to you. My point is that they’re ideas that are totally supported by Zelazny’s writing and Wujcik’s rules. Look at page 108, Shadows of Desire, and pages 138-9, Artifacts of Power.

-Tommy Tanaka, Amber Diceless RPG Yahoo!Group

I can’t add much to this – other than to note that many of the games I’ve been in do not treat Shadow as a dangerous place. Then again – a lot of the games I’ve been in are post-Patternfall and lean towards Merlin’s more relaxed view of the world, where the only challenges are relatives…