{"id":11,"date":"2009-11-19T12:02:52","date_gmt":"2009-11-19T12:02:52","guid":{"rendered":"http:\/\/blog.emeraldsilver.com\/gaming\/2009\/11\/19\/continuing-an-ongoing-mental-conversation-part-2-laws-of-the-universe\/"},"modified":"2009-11-19T12:02:52","modified_gmt":"2009-11-19T12:02:52","slug":"continuing-an-ongoing-mental-conversation-part-2-laws-of-the-universe","status":"publish","type":"post","link":"https:\/\/blog.emeraldsilver.com\/gaming\/2009\/11\/19\/continuing-an-ongoing-mental-conversation-part-2-laws-of-the-universe\/","title":{"rendered":"Continuing an ongoing mental conversation, part 2: Laws of the universe"},"content":{"rendered":"<p>Is measuring the relative ease of sorcery within a given world by the relative amounts of magic and technology really just relying on a false dichotomy?<\/p>\n<p>I&#8217;m thinking it is. If we accept the Shadow is full of infinite possibilities, then it&#8217;s 100% reasonable to assume that high levels of magic and tech could exist in the same world.<\/p>\n<p>Is it instead reasonable to look at simply the magic level of a given world to determine the relative ease of magic?<\/p>\n<p>I&#8217;m not so sure about that, either &#8211; but I&#8217;m also not sure if I have the right answer yet. I mean, we&#8217;re talking about the flat 15-point sorcery in the hands of a Shadow-walker. They &#8211; and particularly the powerful ones &#8211; already know whether a given world is magic-rich or not, and I don&#8217;t think it would make one whit of difference to them. But on the other hand, the biggest sorcerous example we have is Merlin, who is a twink and undoubtedly has Logrus sorcery so he can ignore the rules of Shadow, so it&#8217;s hard to tell whether such rules exist. And on the third hand, you can say, &#8220;magic doesn&#8217;t work here,&#8221; for a given Shadow, so is that a relative level of magic or just a special world condition?<\/p>\n<p>Hmm. This may require more thought.<\/p>\n<p>For Take 2, I&#8217;m going to ignore the relative magic of places &#8211; though not the outright prohibitions &#8211; and see how it goes. At worst, I suppose, it may bite me in the ass and make me rewrite the rules mid-run&#8230; But it might actually also go well&#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Is measuring the relative ease of sorcery within a given world by the relative amounts of magic and technology really just relying on a false dichotomy?<br \/>\nI&#8217;m thinking it is. If we accept the Shadow is full of infinite possibilities, then it&#8217;s 100% reas&hellip;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[6],"class_list":["post-11","post","type-post","status-publish","format-standard","hentry","category-theory","tag-amber"],"_links":{"self":[{"href":"https:\/\/blog.emeraldsilver.com\/gaming\/wp-json\/wp\/v2\/posts\/11","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.emeraldsilver.com\/gaming\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.emeraldsilver.com\/gaming\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.emeraldsilver.com\/gaming\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.emeraldsilver.com\/gaming\/wp-json\/wp\/v2\/comments?post=11"}],"version-history":[{"count":0,"href":"https:\/\/blog.emeraldsilver.com\/gaming\/wp-json\/wp\/v2\/posts\/11\/revisions"}],"wp:attachment":[{"href":"https:\/\/blog.emeraldsilver.com\/gaming\/wp-json\/wp\/v2\/media?parent=11"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.emeraldsilver.com\/gaming\/wp-json\/wp\/v2\/categories?post=11"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.emeraldsilver.com\/gaming\/wp-json\/wp\/v2\/tags?post=11"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}