Pathfinder, 2/21

“That is infinitely better than mine! I have a zero!”

“Wait. Are you saying we’re in a were-house?”

“They’ve probably thoroughly investigated this place. They’re pretty smart guys.”
“…Ehhhhh. Sure.”

“I’ve got an idea. You should go kick in their door and tell them to calm the fuck down.”
“Good idea. Eventually I’ll have kicked in all the doors in this village and they’ll ALL calm the fuck down.”

“When you put you hand on the road, she just faints dead away.”
“I have that effect on women.”

“Two hours. The bell rang 2 hours ago. Not ‘to this very day.'”

“Why does it take so long to get to sloth?”
“Because by the time you get to sloth, you’re tired.”
“I mean, seven bongs? You’re definitely getting to sloth.”

“Well, step 1 is don’t spoil the crime scene.”
“Whoops. Well, what’s the next step after you screw that up?”

“‘Don’t let the hostage go,’ that’s from the other side.”
“Yeah. ‘Don’t let the prisoner go’ is what I meant to say.”

“I yell at the people, ‘Stay inside!’ And then, in a classic case of ‘do as I say, not as I do,’ I will step outside.”

“Everything? ‘We broke down this door and threatened these people to be calm’?”

“Are we talking about borders or football?”

“If we don’t come back, then we failed.”
“If you don’t remember us, then we failed.”
“Yeah, but that’s a harder metric.”

“All right. Let’s go get forgotten.”

“Can you philosophize and track?”

“It’s really just a rust monster with a really bad attitude… and several levels of sorcerer.”

“I’m not really good with confidence levels; it’s either none or all.”